AI Insights · Timothy · April 2022
Top 5 Slime Games on iOS in Spain for Q1 2022
Discover the performance of the top 5 slime games on iOS in Spain during Q1 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, slime games continued to captivate iOS users in Spain. Here’s a detailed look at the performance of the top 5 slime game applications, based on data from Sensor Tower.
Magic Slime: Antistress & ASMR saw a moderate decline in weekly active users, starting from 1.2K in late December and ending the quarter at around 930. Weekly revenue experienced fluctuations, peaking at approximately $457 in the last week of December and seeing a gradual decrease to $343 by the end of January. Weekly downloads remained low, with a peak of 37 in early January.
Girls Slime Simulator Games experienced a steady decrease in weekly active users, from 408 in late December to 347 by the end of March. Revenue showed minor fluctuations, reaching a high of $30 in mid-February and ending the quarter at $25. Weekly downloads were relatively sparse, peaking at 9 in early March.
Slime Games: ASMR Simulator had a declining trend in weekly active users, starting at 194 and dropping to 116 by the end of March. Revenue also showed a downward trend with occasional peaks, such as $28 in late December and $27 in late February. Downloads were consistently low, with the highest being 18 in late December.
Goo: Slime simulator, ASMR experienced a significant drop in active users from 329 in late December to 73 by the end of March. Revenue was almost negligible throughout the quarter, except for a notable peak of $37 in mid-March. Downloads were irregular, with a significant peak of 672 in late December and another small peak of 85 in late March.
Super Slime Simulator showed a relatively stable performance in terms of weekly active users, starting at 2.56K and ending the quarter at approximately 1.85K. Weekly downloads remained robust, averaging around 350-400 per week, with a peak of 556 in late December. Revenue saw minimal activity, with a notable peak of $56 in mid-March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.